Pets contribute hero stat bonuses and can accompany a team in battle. Plan their development around both benefits: an undeployed pet can still help your heroes, while the pet you bring should suit the job of that particular team.
Check whether pets have unlocked in your State
The v2.6.100 release notes introduced the Pet System with a gradual rollout tied to State progress. The update date alone does not mean every State has access.
When the feature is available, complete Pet-related Intel Missions to obtain eggs, then hatch and raise pets. The official introduction describes leveling and training, as well as a dedicated pet area with naming and appearance options. Follow the unlock and development requirements shown in your game.
Separate passive bonuses from battle support
| Benefit | What is confirmed |
|---|---|
| Hero stat bonuses | Raising pets can benefit all heroes, including when those pets are not deployed. |
| Battle support | A team can bring one pet without replacing a hero. Choose its skill contribution for that lineup. |
These rules are described in the official September 11 introduction. They make deployment and development different decisions: leaving a pet out of the march does not automatically make it irrelevant.
When comparing upgrades, inspect the hero stat gain displayed by the game as well as the combat skill change. Spend on the improvement your account needs, rather than dividing resources equally or assuming only the deployed pet deserves development.
Choose support for the team’s problem
Read each available pet’s current skill description and compare it with what the march is missing. A broad role label is a useful filter, but the actual effect and its level should decide the choice.
| Your team’s problem | What to look for on the skill screen |
|---|---|
| Damage is too low while the team survives | An offensive effect that helps against that target. |
| The team loses heroes before they can contribute | A defensive effect that addresses the pressure shown in battle. |
| Damage and survival are adequate but the team needs utility | A support effect that works with the formation and encounter. |
For a damage-focused boss attempt, extra offense may be useful once the team survives reliably. For a fragile combat march, survival may produce a better result than more theoretical damage. These are selection criteria, not a ranking of named pets or a promise that one pet fits every mode.
Develop and compare deliberately
- Identify the pet that best supports your main march with its current skill.
- Compare the next available upgrades by displayed hero bonuses, combat benefit, and material cost.
- Keep considering undeployed pets when they offer useful passive gains. Avoid exhausting scarce materials just to make every pet equally developed.
- Test a deployment change in a comparable encounter, then keep the pet that improves the result you care about.
Revisit the choice when you change your heroes or formation. Use March Formations to check the team’s roles before using a pet to compensate for a formation problem.
Coordinate development with Alliance Duel
The v2.6.200 notes add pet-development tasks on Day 2 of Alliance Duel only in States where pets have unlocked. Read that event’s task list before spending: the announcement does not give point values or every qualifying action.
If an upgrade can wait without affecting a needed battle, completing it during an applicable scoring task can serve both goals. See Alliance Duel for the broader preparation plan.